UGH!
Featured project

UGH!

Become a driver: or, how to please a prehistoric woman

A prehistoric action platformer — big boulders, bigger enemies, and caveman chaos.

RBT://ABOUT

$ cat /dev/blitter

Retro Blitter Team — Atari ST/STe gamedev crew.

We prove what the hardware was truly capable of.

The potential the '90s never showed.

$ uptime

Active since 2024. Projects: 3. Releases: counting...

$ _

16bit
Atari ST & STe
Every pixel by hand, every cycle counts
68000
Motorola heart
Cross-compiled C with custom engines
0emu
Real hardware only
Floppy, HDD, OPL3 and MT-32 tested
From the demoscene, for real machines

No emulators, no shortcuts, no corporate engines — just raw 68000 code pushing Atari ST hardware to limits nobody imagined in 1993.

Learn more about us →
☕

All our games are free. Always.

We build for Atari ST/STe because we love it — not for money. But if you enjoy what we do and want to buy us a coffee, it goes straight back into hardware, tools and more games.

☕ Support us on Ko-fi